Light Tanks
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So, you want to play a light tank? All that zooming around the map looks like fun, doesn’t it? Two of the most obvious perks of driving a light tank are drawing attention to enemies while making them look foolish with missed shots and exposing their location for your teammates to blast. I’ll say one thing about light tanks…they are extremely fun. But I’ll say a second thing as well: they are very difficult to play.
You’ve primarily got two types of play styles with light tanks: passive scouting and active scouting. Both require very different types of strategies and even different types of equipment and crew training.
Active Scouting – you need your tank to be as fast as possible. This requires purchasing modules related to speed and suspension before anything else. As an active scout, your job is to reveal the location of enemy tanks by driving along the edges of the front line. You will expose enemy tanks two ways: by spotting them with your crew members or by drawing fire from hidden tanks and spotting them after they fire. Your teammates will then shoot what you’ve revealed, earning you what is called “spotting damage”. The more spotting damage you get, the more experience you earn for the battle and the happier your teammates will be with your performance. For your crew members, you want to work toward abilities that enhance your tanks mobility as well as your view range which typically requires abilities from the Commander and Radio Operator.
Passive Scouting – you need to have as high a concealment rating as you can possibly get. This requires purchasing tank equipment that elevates your rating (such as camouflage net). As a passive scout, your job is to expose enemy tank locations by parking your tank somewhere in a strategic position and allowing your crew members to spot enemy tanks. You don’t want to shoot when passive scouting. You are to sit still, remain unexposed, and “passively” scout enemy tanks without their knowledge of your position. Your crew members need to have Concealment as their first skill. From there, you should work toward extending the tank’s view range by choosing related skills/perks from your crew members. Sixth Sense is also an extremely important skill and should be the first skill your Commander has trained to 100%.
Between these two types of play styles, passive scouting is the more difficult as it requires a well-trained crew. Active scouting just requires a fast tank and basic knowledge of the maps. You don’t really need Sixth Sense as much for active scouting as you are always on the move and you should just assume the enemy sees you 100% of the time.
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